namespace std { class mutex; class recursive_mutex; class timed_mutex; class recursive_timed_mutex; struct defer_lock_t { explicit defer_lock_t() = default; }; struct try_to_lock_t { explicit try_to_lock_t() = default; }; struct adopt_lock_t { explicit adopt_lock_t() = default; }; inline constexpr defer_lock_t defer_lock { }; inline constexpr try_to_lock_t try_to_lock { }; inline constexpr adopt_lock_t adopt_lock { }; template<class Mutex> class lock_guard; template<class... MutexTypes> class scoped_lock; template<class Mutex> class unique_lock; template<class Mutex> void swap(unique_lock<Mutex>& x, unique_lock<Mutex>& y) noexcept; template<class L1, class L2, class... L3> int try_lock(L1&, L2&, L3&...); template<class L1, class L2, class... L3> void lock(L1&, L2&, L3&...); struct once_flag; template<class Callable, class... Args> void call_once(once_flag& flag, Callable&& func, Args&&... args); }
namespace std { class mutex { public: constexpr mutex() noexcept; ~mutex(); mutex(const mutex&) = delete; mutex& operator=(const mutex&) = delete; void lock(); bool try_lock(); void unlock(); using native_handle_type = implementation-defined; // see [thread.req.native] native_handle_type native_handle(); // see [thread.req.native] }; }
namespace std { class recursive_mutex { public: recursive_mutex(); ~recursive_mutex(); recursive_mutex(const recursive_mutex&) = delete; recursive_mutex& operator=(const recursive_mutex&) = delete; void lock(); bool try_lock() noexcept; void unlock(); using native_handle_type = implementation-defined; // see [thread.req.native] native_handle_type native_handle(); // see [thread.req.native] }; }
namespace std { class timed_mutex { public: timed_mutex(); ~timed_mutex(); timed_mutex(const timed_mutex&) = delete; timed_mutex& operator=(const timed_mutex&) = delete; void lock(); // blocking bool try_lock(); template<class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template<class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock(); using native_handle_type = implementation-defined; // see [thread.req.native] native_handle_type native_handle(); // see [thread.req.native] }; }
namespace std { class recursive_timed_mutex { public: recursive_timed_mutex(); ~recursive_timed_mutex(); recursive_timed_mutex(const recursive_timed_mutex&) = delete; recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete; void lock(); // blocking bool try_lock() noexcept; template<class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template<class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock(); using native_handle_type = implementation-defined; // see [thread.req.native] native_handle_type native_handle(); // see [thread.req.native] }; }
namespace std { struct defer_lock_t { }; // do not acquire ownership of the mutex struct try_to_lock_t { }; // try to acquire ownership of the mutex // without blocking struct adopt_lock_t { }; // assume the calling thread has already // obtained mutex ownership and manage it inline constexpr defer_lock_t defer_lock { }; inline constexpr try_to_lock_t try_to_lock { }; inline constexpr adopt_lock_t adopt_lock { }; }
namespace std { template<class Mutex> class lock_guard { public: using mutex_type = Mutex; explicit lock_guard(mutex_type& m); lock_guard(mutex_type& m, adopt_lock_t); ~lock_guard(); lock_guard(const lock_guard&) = delete; lock_guard& operator=(const lock_guard&) = delete; private: mutex_type& pm; // exposition only }; }
explicit lock_guard(mutex_type& m);
lock_guard(mutex_type& m, adopt_lock_t);
~lock_guard();
namespace std { template<class... MutexTypes> class scoped_lock { public: using mutex_type = Mutex; // If MutexTypes... consists of the single type Mutex explicit scoped_lock(MutexTypes&... m); explicit scoped_lock(adopt_lock_t, MutexTypes&... m); ~scoped_lock(); scoped_lock(const scoped_lock&) = delete; scoped_lock& operator=(const scoped_lock&) = delete; private: tuple<MutexTypes&...> pm; // exposition only }; }
explicit scoped_lock(MutexTypes&... m);
explicit scoped_lock(adopt_lock_t, MutexTypes&... m);
~scoped_lock();
namespace std { template<class Mutex> class unique_lock { public: using mutex_type = Mutex; // [thread.lock.unique.cons], construct/copy/destroy unique_lock() noexcept; explicit unique_lock(mutex_type& m); unique_lock(mutex_type& m, defer_lock_t) noexcept; unique_lock(mutex_type& m, try_to_lock_t); unique_lock(mutex_type& m, adopt_lock_t); template<class Clock, class Duration> unique_lock(mutex_type& m, const chrono::time_point<Clock, Duration>& abs_time); template<class Rep, class Period> unique_lock(mutex_type& m, const chrono::duration<Rep, Period>& rel_time); ~unique_lock(); unique_lock(const unique_lock&) = delete; unique_lock& operator=(const unique_lock&) = delete; unique_lock(unique_lock&& u) noexcept; unique_lock& operator=(unique_lock&& u); // [thread.lock.unique.locking], locking void lock(); bool try_lock(); template<class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template<class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock(); // [thread.lock.unique.mod], modifiers void swap(unique_lock& u) noexcept; mutex_type* release() noexcept; // [thread.lock.unique.obs], observers bool owns_lock() const noexcept; explicit operator bool () const noexcept; mutex_type* mutex() const noexcept; private: mutex_type* pm; // exposition only bool owns; // exposition only }; template<class Mutex> void swap(unique_lock<Mutex>& x, unique_lock<Mutex>& y) noexcept; }
unique_lock() noexcept;
explicit unique_lock(mutex_type& m);
unique_lock(mutex_type& m, defer_lock_t) noexcept;
unique_lock(mutex_type& m, try_to_lock_t);
unique_lock(mutex_type& m, adopt_lock_t);
template<class Clock, class Duration>
unique_lock(mutex_type& m, const chrono::time_point<Clock, Duration>& abs_time);
template<class Rep, class Period>
unique_lock(mutex_type& m, const chrono::duration<Rep, Period>& rel_time);
unique_lock(unique_lock&& u) noexcept;
unique_lock& operator=(unique_lock&& u);
~unique_lock();
void lock();
bool try_lock();
template<class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
template<class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
void unlock();
void swap(unique_lock& u) noexcept;
mutex_type* release() noexcept;
template<class Mutex>
void swap(unique_lock<Mutex>& x, unique_lock<Mutex>& y) noexcept;
template<class L1, class L2, class... L3> int try_lock(L1&, L2&, L3&...);
template<class L1, class L2, class... L3> void lock(L1&, L2&, L3&...);
namespace std { struct once_flag { constexpr once_flag() noexcept; once_flag(const once_flag&) = delete; once_flag& operator=(const once_flag&) = delete; }; }
constexpr once_flag() noexcept;
template<class Callable, class... Args>
void call_once(once_flag& flag, Callable&& func, Args&&... args);
// global flag, regular function void init(); std::once_flag flag; void f() { std::call_once(flag, init); } // function static flag, function object struct initializer { void operator()(); }; void g() { static std::once_flag flag2; std::call_once(flag2, initializer()); } // object flag, member function class information { std::once_flag verified; void verifier(); public: void verify() { std::call_once(verified, &information::verifier, *this); } };— end example