#include <initializer_list>
namespace std {
template<class T> class valarray;
class slice;
template<class T> class slice_array;
class gslice;
template<class T> class gslice_array;
template<class T> class mask_array;
template<class T> class indirect_array;
template<class T> void swap(valarray<T>&, valarray<T>&) noexcept;
template<class T> valarray<T> operator* (const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator* (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator* (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator/ (const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator/ (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator/ (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator% (const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator% (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator% (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator+ (const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator+ (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator+ (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator- (const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator- (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator- (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator^ (const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator^ (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator^ (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator& (const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator& (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator& (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator| (const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator| (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator| (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator<<(const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator<<(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator<<(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> operator>>(const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> operator>>(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> operator>>(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<bool> operator&&(const valarray<T>&, const valarray<T>&);
template<class T> valarray<bool> operator&&(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<bool> operator&&(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<bool> operator||(const valarray<T>&, const valarray<T>&);
template<class T> valarray<bool> operator||(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<bool> operator||(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<bool> operator==(const valarray<T>&, const valarray<T>&);
template<class T> valarray<bool> operator==(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<bool> operator==(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<bool> operator!=(const valarray<T>&, const valarray<T>&);
template<class T> valarray<bool> operator!=(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<bool> operator!=(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<bool> operator< (const valarray<T>&, const valarray<T>&);
template<class T> valarray<bool> operator< (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<bool> operator< (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<bool> operator> (const valarray<T>&, const valarray<T>&);
template<class T> valarray<bool> operator> (const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<bool> operator> (const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<bool> operator<=(const valarray<T>&, const valarray<T>&);
template<class T> valarray<bool> operator<=(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<bool> operator<=(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<bool> operator>=(const valarray<T>&, const valarray<T>&);
template<class T> valarray<bool> operator>=(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<bool> operator>=(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> abs (const valarray<T>&);
template<class T> valarray<T> acos (const valarray<T>&);
template<class T> valarray<T> asin (const valarray<T>&);
template<class T> valarray<T> atan (const valarray<T>&);
template<class T> valarray<T> atan2(const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> atan2(const valarray<T>&,
const typename valarray<T>::value_type&);
template<class T> valarray<T> atan2(const typename valarray<T>::value_type&,
const valarray<T>&);
template<class T> valarray<T> cos (const valarray<T>&);
template<class T> valarray<T> cosh (const valarray<T>&);
template<class T> valarray<T> exp (const valarray<T>&);
template<class T> valarray<T> log (const valarray<T>&);
template<class T> valarray<T> log10(const valarray<T>&);
template<class T> valarray<T> pow(const valarray<T>&, const valarray<T>&);
template<class T> valarray<T> pow(const valarray<T>&, const typename valarray<T>::value_type&);
template<class T> valarray<T> pow(const typename valarray<T>::value_type&, const valarray<T>&);
template<class T> valarray<T> sin (const valarray<T>&);
template<class T> valarray<T> sinh (const valarray<T>&);
template<class T> valarray<T> sqrt (const valarray<T>&);
template<class T> valarray<T> tan (const valarray<T>&);
template<class T> valarray<T> tanh (const valarray<T>&);
template<class T> unspecified1 begin(valarray<T>& v);
template<class T> unspecified2 begin(const valarray<T>& v);
template<class T> unspecified1 end(valarray<T>& v);
template<class T> unspecified2 end(const valarray<T>& v);
}
The header
<valarray> defines five class templates
(
valarray,
slice_array,
gslice_array,
mask_array,
and
indirect_array),
two classes (
slice
and
gslice),
and a series of related
function templates
for representing
and manipulating arrays of values
.The
valarray
array classes
are defined to be free of certain forms of aliasing, thus allowing
operations on these classes to be optimized
.Any function returning a
valarray<T>
is permitted to return an object of another type, provided all the
const member functions of
valarray<T>
are also applicable to this type
. This return type shall not add
more than two levels of template nesting over the most deeply nested
argument type
.Implementations introducing such replacement types shall provide
additional functions and operators as follows:
- for every function taking a
const valarray<T>& other than
begin and
end,
identical functions taking the replacement types shall be added;
- for every function taking two
const valarray<T>&
arguments, identical functions taking every combination of
const valarray<T>&
and replacement types shall be added.
In particular, an implementation shall allow a
valarray<T>
to be constructed from such replacement types and shall allow assignments
and compound assignments of such types to
valarray<T>,
slice_array<T>,
gslice_array<T>,
mask_array<T>
and
indirect_array<T>
objects
.These library functions are permitted to throw a
bad_alloc exception if there are not sufficient resources available
to carry out the operation
. Note that the exception is not mandated
.