template<class T> struct string { template<class T2> int compare(const T2&); template<class T2> string(const string<T2>& s) { /* ... */ } }; template<class T> template<class T2> int string<T>::compare(const T2& s) { }— end example
template<typename T> concept C1 = true; template<typename T> concept C2 = sizeof(T) <= 4; template<C1 T> struct S { template<C2 U> void f(U); template<C2 U> void g(U); }; template<C1 T> template<C2 U> void S<T>::f(U) { } // OK template<C1 T> template<typename U> void S<T>::g(U) { } // error: no matching function in S<T>— end example
template <class T> struct A { void f(int); template <class T2> void f(T2); }; template <> void A<int>::f(int) { } // non-template member function template <> template <> void A<int>::f<>(int) { } // member function template specialization int main() { A<char> ac; ac.f(1); // non-template ac.f('c'); // template ac.f<>(1); // template }— end example
template <class T> struct AA { template <class C> virtual void g(C); // error virtual void f(); // OK };— end example
class B { virtual void f(int); }; class D : public B { template <class T> void f(T); // does not override B::f(int) void f(int i) { f<>(i); } // overriding function that calls the template instantiation };— end example
struct A { template <class T> operator T*(); }; template <class T> A::operator T*(){ return 0; } template <> A::operator char*(){ return 0; } // specialization template A::operator void*(); // explicit instantiation int main() { A a; int* ip; ip = a.operator int*(); // explicit call to template operator A::operator int*() }— end example