class A { /* ... */ }; class B { /* ... */ }; class C { /* ... */ }; class D : public A, public B, public C { /* ... */ };— end example
class X { /* ... */ }; class Y : public X, public X { /* ... */ }; // error
class L { public: int next; /* ... */ }; class A : public L { /* ... */ }; class B : public L { /* ... */ }; class C : public A, public B { void f(); /* ... */ }; // well-formed class D : public A, public L { void f(); /* ... */ }; // well-formed— end example
void C::f() { A::next = B::next; } // well-formed
class V { /* ... */ }; class A : virtual public V { /* ... */ }; class B : virtual public V { /* ... */ }; class C : public A, public B { /* ... */ };
class B { /* ... */ }; class X : virtual public B { /* ... */ }; class Y : virtual public B { /* ... */ }; class Z : public B { /* ... */ }; class AA : public X, public Y, public Z { /* ... */ };
struct A { virtual void f(); }; struct B : virtual A { virtual void f(); }; struct C : B , virtual A { using A::f; }; void foo() { C c; c.f(); // calls B::f, the final overrider c.C::f(); // calls A::f because of the using-declaration }— end example
struct A { virtual void f(); }; struct B : A { }; struct C : A { void f(); }; struct D : B, C { }; // OK: A::f and C::f are the final overriders // for the B and C subobjects, respectively— end example
struct B { virtual void f(); }; struct D : B { void f(int); }; struct D2 : D { void f(); };the function f(int) in class D hides the virtual function f() in its base class B; D::f(int) is not a virtual function.
struct B { virtual void f() const final; }; struct D : B { void f() const; // error: D::f attempts to override final B::f };— end example
struct B { virtual void f(int); }; struct D : B { virtual void f(long) override; // error: wrong signature overriding B::f virtual void f(int) override; // OK };— end example
struct A { virtual void f() requires true; // error: virtual function cannot be constrained ([temp.constr.decl]) };— end example
class B { }; class D : private B { friend class Derived; }; struct Base { virtual void vf1(); virtual void vf2(); virtual void vf3(); virtual B* vf4(); virtual B* vf5(); void f(); }; struct No_good : public Base { D* vf4(); // error: B (base class of D) inaccessible }; class A; struct Derived : public Base { void vf1(); // virtual and overrides Base::vf1() void vf2(int); // not virtual, hides Base::vf2() char vf3(); // error: invalid difference in return type only D* vf4(); // OK: returns pointer to derived class A* vf5(); // error: returns pointer to incomplete class void f(); }; void g() { Derived d; Base* bp = &d; // standard conversion: // Derived* to Base* bp->vf1(); // calls Derived::vf1() bp->vf2(); // calls Base::vf2() bp->f(); // calls Base::f() (not virtual) B* p = bp->vf4(); // calls Derived::vf4() and converts the // result to B* Derived* dp = &d; D* q = dp->vf4(); // calls Derived::vf4() and does not // convert the result to B* dp->vf2(); // error: argument mismatch }— end example
struct A { virtual void f(); }; struct B1 : A { // note non-virtual derivation void f(); }; struct B2 : A { void f(); }; struct D : B1, B2 { // D has two separate A subobjects }; void foo() { D d; // A* ap = &d; // would be ill-formed: ambiguous B1* b1p = &d; A* ap = b1p; D* dp = &d; ap->f(); // calls D::B1::f dp->f(); // error: ambiguous }
struct A { virtual void f(); }; struct VB1 : virtual A { // note virtual derivation void f(); }; struct VB2 : virtual A { void f(); }; struct Error : VB1, VB2 { // error }; struct Okay : VB1, VB2 { void f(); };
class point { /* ... */ }; class shape { // abstract class point center; public: point where() { return center; } void move(point p) { center=p; draw(); } virtual void rotate(int) = 0; // pure virtual virtual void draw() = 0; // pure virtual };— end example
struct C { virtual void f() = 0 { }; // error };— end example
class ab_circle : public shape { int radius; public: void rotate(int) { } // ab_circle::draw() is a pure virtual };
class circle : public shape { int radius; public: void rotate(int) { } void draw(); // a definition is required somewhere };would make class circle non-abstract and a definition of circle::draw() must be provided.