class A { public: static int n; }; int main() { int A; A::n = 42; // OK A b; // error: A does not name a type }— end example
class X { }; class C { class X { }; static const int number = 50; static X arr[number]; }; X C::arr[number]; // error: // equivalent to ::X C::arr[C::number]; // and not to C::X C::arr[C::number];— end example
struct C { typedef int I; }; typedef int I1, I2; extern int* p; extern int* q; p->C::I::~I(); // I is looked up in the scope of C q->I1::~I2(); // I2 is looked up in the scope of the postfix-expression struct A { ~A(); }; typedef A AB; int main() { AB* p; p->AB::~AB(); // explicitly calls the destructor for A }— end example
struct A { A(); }; struct B: public A { B(); }; A::A() { } B::B() { } B::A ba; // object of type A A::A a; // error: A::A is not a type name struct A::A a2; // object of type A— end example
int x; namespace Y { void f(float); void h(int); } namespace Z { void h(double); } namespace A { using namespace Y; void f(int); void g(int); int i; } namespace B { using namespace Z; void f(char); int i; } namespace AB { using namespace A; using namespace B; void g(); } void h() { AB::g(); // g is declared directly in AB, therefore S is { AB::g() } and AB::g() is chosen AB::f(1); // f is not declared directly in AB so the rules are applied recursively to A and B; // namespace Y is not searched and Y::f(float) is not considered; // S is and overload resolution chooses A::f(int) AB::f('c'); // as above but resolution chooses B::f(char) AB::x++; // x is not declared directly in AB, and is not declared in A or B, so the rules // are applied recursively to Y and Z, S is { } so the program is ill-formed AB::i++; // i is not declared directly in AB so the rules are applied recursively to A and B, // S is so the use is ambiguous and the program is ill-formed AB::h(16.8); // h is not declared directly in AB and not declared directly in A or B so the rules // are applied recursively to Y and Z, S is and // overload resolution chooses Z::h(double) }— end example
namespace A { int a; } namespace B { using namespace A; } namespace C { using namespace A; } namespace BC { using namespace B; using namespace C; } void f() { BC::a++; // OK: S is } namespace D { using A::a; } namespace BD { using namespace B; using namespace D; } void g() { BD::a++; // OK: S is }— end example
namespace B { int b; } namespace A { using namespace B; int a; } namespace B { using namespace A; } void f() { A::a++; // OK: a declared directly in A, S is { A::a } B::a++; // OK: both A and B searched (once), S is { A::a } A::b++; // OK: both A and B searched (once), S is { B::b } B::b++; // OK: b declared directly in B, S is { B::b } }
namespace A { struct x { }; int x; int y; } namespace B { struct y { }; } namespace C { using namespace A; using namespace B; int i = C::x; // OK, A::x (of type int) int j = C::y; // ambiguous, A::y or B::y }— end example
namespace A { namespace B { void f1(int); } using namespace B; } void A::f1(int){ } // error: f1 is not a member of A— end example
namespace A { namespace B { void f1(int); } } namespace C { namespace D { void f1(int); } } using namespace A; using namespace C::D; void B::f1(int){ } // OK, defines A::B::f1(int)— end example